Archive of posts with tag 'Programming'
- 04 September 2024 Resurrecting Minecraft's long-dead isometric level previewer
- 23 August 2024 It's weird when someone else writes about the same problem you had
- 08 August 2024 Catacombs is getting there
- 29 April 2024 -Wimplicit-fallthrough
- 27 March 2024 Speedy!
- 13 March 2024 Eclipse and my setup
- 03 November 2023 Debugging a weird GameMaker runner crash
- 12 October 2023 Catacombs Plus
- 02 July 2023 Procedural generation in Catacombs 51, my Ludum Dare 51 game
- 28 June 2023 Patching between every possible combination of IWAD versions as fast as possible
- 14 June 2023 Back from the dead